I’ve approached this blog as a series of “columns” covering different aspects of Aetrimonde. Here, you can find links to these distinct topics and a few especially notable posts:
Rules
- Design and Mechanics: Posts about my goals for Aetrimonde and how I implemented them in the system’s underlying rules.
- Start here for an overview of my goals in writing Aetrimonde.
- GM Mechanics: Posts about the systems and advice that Aetrimonde provides to help GMs run a fun campaign.
- Subsystems: Posts about subsystems that are, to some degree, optional for players to engage with.
- Sample Characters: Posts walking through character creation to provide examples of how different characters work.
Lore
- Aetrimonde Gazetteer: Posts about Aetrimonde’s titular default setting: regions, cultures, magic, etc.
- Bestiary: Posts about Aetrimonde’s monsters and other enemies.
- Apocrypha: Posts about lore, and some flavorful content, that aren’t making it into the initial books (but might someday).
