Category: Uncategorized
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Today, I thought I might talk about failure, and how Aetrimonde handles it. Failure is a looming threat in any roleplaying game: at any moment, you might make the wrong decision, or just have a horrible streak of luck with the dice. It’s my opinion that failure should matter: it should have consequences, but ideally…
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While I was building Ipki Chainbreaker, I went into a lot of detail about Aetrimonde’s gods, religions, and even a bit of metaphysics, to give context to the Divine classes. Not all of that information is in the CRB (some of it is relegated to a section of the campaign setting in the GMH, and…
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In my continuing column on the Game Master’s Handbook’s advice to would-be GMs, I’m going to cover the book’s introduction to two of the core components of Aetrimonde’s adventure structure paradigm: exploration and interaction. There are a lot of ways to approach writing and running RPG adventures: the way I’ve chosen to describe things in…
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To wrap up Ipki Chainbreaker, I’m going to take a look at one way that Ipki might advance through her first few levels. And, this will be a nice opportunity to preview some other types of Divine power, aside from the Wrath powers that Ipki focused on at level 0. Also, be sure to read…
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I’ve recently gotten the Game Master’s Handbook to the point that I can start sharing excerpts of it on a more regular basis. I’ve still got a lot of material to write–but then, that’s part of what this blog is for, to help me organize and trial material going into the GMH. Today, I’m going…
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We’re almost done with Ipki Chainbreaker: today, we’ll pick out her equipment and fill in her character sheet, and then I’ll wrap things up with one last post showing off some options she might pick as she gained levels. Equipment Armor Ipki is proficient with cloth, leather, and chain armor—no shields! And with just +1…
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I’m slowly working on a post that will go into more detail about the titular spirits that grant powers to Spiritual classes, but the title “Spirits of Aetrimonde” put an idea into my head that has been hard to get out. So today, I’m presenting the first in a series of posts examining Aetrimonde’s cultures…
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If this post is taking a while to load, or you have a large chunk of whitespace in it, not to worry! It’s because today’s post features a map of Aetrimonde, in what may be overly high resolution. It’s going to be a short post today, although I’ll mention a few pieces of worldbuilding that…
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Today, I’m going to be picking up after my brief hiatus by covering some of the goblins appearing in the Bestiary, specifically goblins that might appear in the Unclaimed Reaches. Goblins are a staple of RPGs, where they usually appear as weak low-level enemies that the PCs can mow down in droves. While there are…
